That means there will probably be one or two more feature release 2.2.x. These can now be integrated into an unstable development branch. It is still a long way from productive use.Īlso there are still many contributions available for version 2.2 we wont waste. Unfortunately, we have to disappoint people who are hoping for a soon release of LibreCAD 3. This new stable version 2.2.0 finally replaces the previous stable 2.1.3. The new release also has an online manual which is hosted at Read the Docs. multiple selection and bulk actions in block and layer listsīy expanding our CI, we can now easily provide up-to-date binary packages that allow many users to easily test and bug hunt on Windows, MacOS and Linux.improvement of the print preview, with tiled printing and line widths adjustment.extension of the command line, multi-line commands, paste and open command files.adjustments for new compiler and Qt versions were required.the undo/redo engine has been completely revised due to several problems.the performance of panning and zooming in large files has been significantly improved.eliminated DWG issues in libdxfrw, which caused several crashes.many causes of crashes have been eliminated.So here are a few notable changes in the new version 2.2.0: In addition, there were many problems in our parallel project libdxfrw, which we also take care of.Īnd there are also many invisible tasks to be dealt with, such as moving to a new cloud server, a new homepage, looking for financing our expenses, to name just a few.Ībout 4800 commits have been made since the last stable version 2.1.3. We no longer have the resources to maintain a stable and a development branch side by side. But the main cause, however, is the loss of manpower in recent years. You can use just rectangles, where you type in the measures in the toolbar, with the same scale factor you used for the balcony.It took far too long to present this new stable LibreCAD version.Īlready announced several times, new obstacles kept appearing. Draw your furniture in a new layer "Furniture".Optionally draw doors and windows, possibly in a new layer.Turn down opacity to about 60% to be able to see features on the Background bitmap.Easiest is probably to use simple lines with a specified width and a nice color. Doing this only visually is just fine, that scan is not exact anyway. Then scale the rest of the image to match it. In our example, we use the 3×2 meter balcony, so a rectangle of 300×200 is good. a rectangle) of which you know the real dimensions of. Adjust scale of the image: draw an object (e.g. Import the bitmap floor plan into it, and rotate it so that most of the walls are horizontal and/or vertical.Open up Inkscape, and create a new layer, let's call it "Background". You will thus have a bitmap, and we will trace it into a vector image, but without using the automatic Trace feature of Inkscape. If you did not get an electronic copy of the floor plan, the first step is to scan it. You got a printout of a floor plan from the landlord, showing the walls, door and windows, and a few (but maybe not all) measures, similar to this: Assume you want to draw a floor plan for your apartment.
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